Tuesday, March 17, 2009
Saturday, March 14, 2009
Friday, March 13, 2009
Saturday, March 7, 2009
Thursday, March 5, 2009
more user testing notes
these are some of the fixes that come up from the user testing 090304
we need:
- a way for the user to start playing the song
- a way to play the full song
- a "start" sector (the one o'clock one)
- removal is not working (i think we had it working in the end?)
- the block tail that spans over two sectors is ambiguous right now
- the percentage meter may be redundant
- a way to play from the beginning / choose which sector to play
i think we should wait with this last one, it makes it harder to have the wheel playing continuously.
/mushi
we need:
- a way for the user to start playing the song
- a way to play the full song
- a "start" sector (the one o'clock one)
- removal is not working (i think we had it working in the end?)
- the block tail that spans over two sectors is ambiguous right now
- the percentage meter may be redundant
- a way to play from the beginning / choose which sector to play
i think we should wait with this last one, it makes it harder to have the wheel playing continuously.
/mushi
Changes needed from user test
-Circle needs to be bigger
-Adjust color
-Need a play the whole song button
-Need shims, prop for mirror
-Need more fiducials and blocks, all 2 1/2 inches
-Array for fiducials is too small*
-Kill the black border*
-Adjust color
-Need a play the whole song button
-Need shims, prop for mirror
-Need more fiducials and blocks, all 2 1/2 inches
-Array for fiducials is too small*
-Kill the black border*
Color Ideas
To minimize the contrast seen in B+W by the camera I propose we use colors with all the same 'value', I think it's called Luminosity.
This article has a tool for picking them.
http://color.cranf.net/tutorialeng.htm
Here's an example in color/b+w for comparison.
This article has a tool for picking them.
http://color.cranf.net/tutorialeng.htm
Here's an example in color/b+w for comparison.
Labels:
color
Wednesday, March 4, 2009
Monday, March 2, 2009
It works!
The blocks play when the radar hits them, the calibration squares set song pieces to blocks, which play.
Yay! Maria and Ryan!
Subscribe to:
Posts (Atom)